일 | 월 | 화 | 수 | 목 | 금 | 토 |
---|---|---|---|---|---|---|
1 | 2 | 3 | ||||
4 | 5 | 6 | 7 | 8 | 9 | 10 |
11 | 12 | 13 | 14 | 15 | 16 | 17 |
18 | 19 | 20 | 21 | 22 | 23 | 24 |
25 | 26 | 27 | 28 | 29 | 30 | 31 |
- Game Engine Architecture
- 컴퓨터그래픽스
- fsf
- Arevia
- Computer Graphics
- MNIST
- Revolution OS
- Kotaro Oshio - twilight short version
- DirectXOpenTutorial
- Structure and Interpretation of Computer Programs
- keras
- 오픈소스
- Today
- Total
kimkijun
기계학습, 영상처리 기초 본문
Lectures
www.cs.toronto.edu/~mren/teach/csc411_19s/
CSC 411 Winter 2019
Neal, Radford and Hinton, Geoffrey. “A view of the EM algorithm that justifies incremental, sparse, and other variants.” Learning in graphical models. 1999. [pdf]
www.cs.toronto.edu
vision.stanford.edu/teaching/cs131_fall2021/index.html
Computer Vision: Foundations and Applications
Course Description Ever wonder how robots can navigate space and perform duties, how search engines can index billions of images and videos, how algorithms can diagnose medical images for diseases, how self-driving cars can see and drive safely or how inst
vision.stanford.edu
CS229: Machine Learning
CS229: Machine Learning Fall 2020 Instructors Course Description This course provides a broad introduction to machine learning and statistical pattern recognition. Topics include: supervised learning (generative/discriminative learning, parametric/non-
cs229.stanford.edu
Books
people.eecs.berkeley.edu/~wainwrig/Papers/WaiJor08_FTML.pdf
www.gaussianprocess.org/gpml/chapters/RW.pdf
'관심주제' 카테고리의 다른 글
컴퓨터그래픽스 기초 (0) | 2020.11.21 |
---|---|
ml-mnist (0) | 2020.11.05 |
Game Engine Architecture (0) | 2020.05.05 |
Game Engine Architecture (0) | 2020.05.05 |
Chapter 02) Mathematics: Basics (0) | 2020.01.06 |